Files
linux-voice-assistant/linux_voice_assistant/satellite.py
T
Omar Amin eb29a00386 Enable dual audio input channel (#334)
This PR adds the ability to choose the microphone stream that works best with a particular STT engine using the new dual audio input channel feature.
2026-06-19 02:46:02 +03:00

878 lines
38 KiB
Python

"""Voice satellite protocol."""
import asyncio
import hashlib
import logging
import posixpath
import shutil
import threading
import time
from collections.abc import Iterable
from typing import Dict, List, Optional, Set, Union
from urllib.parse import urlparse, urlunparse
from urllib.request import urlopen
# pylint: disable=no-name-in-module
from aioesphomeapi.api_pb2 import ( # type: ignore[attr-defined]
AuthenticationRequest,
DeviceInfoRequest,
DeviceInfoResponse,
ListEntitiesDoneResponse,
ListEntitiesRequest,
MediaPlayerCommandRequest,
NumberCommandRequest,
SelectCommandRequest,
SubscribeHomeAssistantStatesRequest,
SwitchCommandRequest,
VoiceAssistantAnnounceFinished,
VoiceAssistantAnnounceRequest,
VoiceAssistantAudio,
VoiceAssistantConfigurationRequest,
VoiceAssistantConfigurationResponse,
VoiceAssistantEventResponse,
VoiceAssistantExternalWakeWord,
VoiceAssistantRequest,
VoiceAssistantSetConfiguration,
VoiceAssistantTimerEventResponse,
VoiceAssistantWakeWord,
)
from aioesphomeapi.core import MESSAGE_TYPE_TO_PROTO
from aioesphomeapi.model import (
VoiceAssistantEventType,
VoiceAssistantFeature,
VoiceAssistantTimerEventType,
)
from google.protobuf import message
from pymicro_wakeword import MicroWakeWord
from pyopen_wakeword import OpenWakeWord
from .api_server import APIServer
from .entity import (
MediaPlayerEntity,
MicSettingEntity,
MuteSwitchEntity,
StopWordSensitivityNumberEntity,
ThinkingSoundEntity,
WakeWord1SensitivityNumberEntity,
WakeWord2SensitivityNumberEntity,
)
from .models import AvailableWakeWord, ServerState, WakeWordType
from .util import call_all
_LOGGER = logging.getLogger(__name__)
PROTO_TO_MESSAGE_TYPE = {v: k for k, v in MESSAGE_TYPE_TO_PROTO.items()}
_HAS_AUDIO_DATA2 = "data2" in {f.name for f in VoiceAssistantAudio.DESCRIPTOR.fields}
class VoiceSatelliteProtocol(APIServer):
def __init__(self, state: ServerState) -> None:
super().__init__(state.name)
self.state = state
self.state.satellite = self
self.state.connected = False
# Report capabilities appropriately
if state.output_only:
_LOGGER.debug("Output only features")
self.supported_features = VoiceAssistantFeature.API_AUDIO | VoiceAssistantFeature.ANNOUNCE
else:
_LOGGER.debug("Voice assistant features")
self.supported_features = (
VoiceAssistantFeature.VOICE_ASSISTANT | VoiceAssistantFeature.API_AUDIO | VoiceAssistantFeature.ANNOUNCE | VoiceAssistantFeature.START_CONVERSATION | VoiceAssistantFeature.TIMERS
)
# Channel 1 carries echo-reference audio; advertise SPEAKER so HA knows to use it for server-side AEC.
if state.audio_input_channels >= 2:
self.supported_features |= VoiceAssistantFeature.MULTI_CHANNEL_AUDIO # pylint: disable=no-member
existing_media_players = [entity for entity in self.state.entities if isinstance(entity, MediaPlayerEntity)]
if existing_media_players:
# Keep the first instance and remove any extras.
self.state.media_player_entity = existing_media_players[0]
for extra in existing_media_players[1:]:
self.state.entities.remove(extra)
existing_mute_switches = [entity for entity in self.state.entities if isinstance(entity, MuteSwitchEntity)]
if existing_mute_switches:
self.state.mute_switch_entity = existing_mute_switches[0] # type: ignore
for extra in existing_mute_switches[1:]: # type: ignore
self.state.entities.remove(extra)
if self.state.media_player_entity is None:
self.state.media_player_entity = MediaPlayerEntity(
server=self,
key=len(state.entities),
name="Media Player",
object_id="linux_voice_assistant_media_player",
music_player=state.music_player,
announce_player=state.tts_player,
initial_volume=state.volume,
)
self.state.entities.append(self.state.media_player_entity)
elif self.state.media_player_entity not in self.state.entities:
self.state.entities.append(self.state.media_player_entity)
self.state.media_player_entity.server = self
self.state.media_player_entity.volume = state.volume
self.state.media_player_entity.previous_volume = state.volume
# Add/update mute switch entity (like ESPHome Voice PE)
mute_switch = self.state.mute_switch_entity
if mute_switch is None:
mute_switch = MuteSwitchEntity(
server=self,
key=len(state.entities),
name="Mute",
object_id="mute",
get_muted=lambda: self.state.muted,
set_muted=self._set_muted,
)
self.state.entities.append(mute_switch)
self.state.mute_switch_entity = mute_switch
elif mute_switch not in self.state.entities:
self.state.entities.append(mute_switch)
mute_switch.server = self
mute_switch.update_get_muted(lambda: self.state.muted)
mute_switch.update_set_muted(self._set_muted)
mute_switch.sync_with_state()
existing_thinking_sound_switches = [entity for entity in self.state.entities if isinstance(entity, ThinkingSoundEntity)]
if existing_thinking_sound_switches:
self.state.thinking_sound_entity = existing_thinking_sound_switches[0] # type: ignore
for extra in existing_thinking_sound_switches[1:]: # type: ignore
self.state.entities.remove(extra)
# Add/update thinking sound entity
thinking_sound_switch = self.state.thinking_sound_entity
if thinking_sound_switch is None:
thinking_sound_switch = ThinkingSoundEntity(
server=self,
key=len(state.entities),
name="Thinking Sound",
object_id="thinking_sound",
get_thinking_sound_enabled=lambda: self.state.thinking_sound_enabled,
set_thinking_sound_enabled=self._set_thinking_sound_enabled,
)
self.state.entities.append(thinking_sound_switch)
self.state.thinking_sound_entity = thinking_sound_switch
elif thinking_sound_switch not in self.state.entities:
self.state.entities.append(thinking_sound_switch)
# Load thinking sound enabled state from preferences (default to False if not set or unknown)
if hasattr(self.state.preferences, "thinking_sound") and self.state.preferences.thinking_sound in (0, 1):
self.state.thinking_sound_enabled = bool(self.state.preferences.thinking_sound)
else:
self.state.thinking_sound_enabled = False
thinking_sound_switch.server = self
thinking_sound_switch.update_get_thinking_sound_enabled(lambda: self.state.thinking_sound_enabled)
thinking_sound_switch.update_set_thinking_sound_enabled(self._set_thinking_sound_enabled)
thinking_sound_switch.sync_with_state()
# Add/update Wake Word 1 sensitivity number entity
sensitivity_1_entity = self.state.sensitivity_1_number_entity
if sensitivity_1_entity is None:
sensitivity_1_entity = WakeWord1SensitivityNumberEntity(
server=self,
key=len(state.entities),
name="Wake Word 1 Sensitivity",
object_id="wake_word_1_sensitivity",
get_sensitivity=lambda: self.state.wake_word_1_threshold,
set_sensitivity=self._set_sensitivity_1,
initial_value=self.state.wake_word_1_threshold,
)
self.state.entities.append(sensitivity_1_entity)
self.state.sensitivity_1_number_entity = sensitivity_1_entity
elif sensitivity_1_entity not in self.state.entities:
self.state.entities.append(sensitivity_1_entity)
sensitivity_1_entity.server = self
sensitivity_1_entity.update_get_sensitivity(lambda: self.state.wake_word_1_threshold)
sensitivity_1_entity.update_set_sensitivity(self._set_sensitivity_1)
sensitivity_1_entity.sync_with_state()
_LOGGER.debug("INIT: Wake Word 1 entity initialized with value %.3f", sensitivity_1_entity.value)
# Add/update Wake Word 2 sensitivity number entity
sensitivity_2_entity = self.state.sensitivity_2_number_entity
if sensitivity_2_entity is None:
sensitivity_2_entity = WakeWord2SensitivityNumberEntity(
server=self,
key=len(state.entities),
name="Wake Word 2 Sensitivity",
object_id="wake_word_2_sensitivity",
get_sensitivity=lambda: self.state.wake_word_2_threshold,
set_sensitivity=self._set_sensitivity_2,
initial_value=self.state.wake_word_2_threshold,
)
self.state.entities.append(sensitivity_2_entity)
self.state.sensitivity_2_number_entity = sensitivity_2_entity
elif sensitivity_2_entity not in self.state.entities:
self.state.entities.append(sensitivity_2_entity)
sensitivity_2_entity.server = self
sensitivity_2_entity.update_get_sensitivity(lambda: self.state.wake_word_2_threshold)
sensitivity_2_entity.update_set_sensitivity(self._set_sensitivity_2)
sensitivity_2_entity.sync_with_state()
# Add/update Stop Word sensitivity number entity
stop_sensitivity_entity = self.state.stop_sensitivity_number_entity
if stop_sensitivity_entity is None:
stop_sensitivity_entity = StopWordSensitivityNumberEntity(
server=self,
key=len(state.entities),
name="Stop Word Sensitivity",
object_id="stop_word_sensitivity",
get_sensitivity=lambda: self.state.stop_word_threshold,
set_sensitivity=self._set_stop_sensitivity,
initial_value=self.state.stop_word_threshold,
)
self.state.entities.append(stop_sensitivity_entity)
self.state.stop_sensitivity_number_entity = stop_sensitivity_entity
elif stop_sensitivity_entity not in self.state.entities:
self.state.entities.append(stop_sensitivity_entity)
stop_sensitivity_entity.server = self
stop_sensitivity_entity.update_get_sensitivity(lambda: self.state.stop_word_threshold)
stop_sensitivity_entity.update_set_sensitivity(self._set_stop_sensitivity)
stop_sensitivity_entity.sync_with_state()
# Mic Gain
if self.state.mic_gain_entity is None:
self.state.mic_gain_entity = MicSettingEntity(
server=self,
key=len(self.state.entities),
name="Mic Auto Gain",
object_id="mic_gain",
min_value=0.0,
max_value=31.0,
get_value=lambda: float(self.state.mic_auto_gain),
set_value=lambda val: self.state.persist_mic_gain(float(val)),
icon="mdi:microphone-plus",
)
self.state.entities.append(self.state.mic_gain_entity)
elif self.state.mic_gain_entity not in self.state.entities:
self.state.entities.append(self.state.mic_gain_entity)
self.state.mic_gain_entity.server = self
self.state.mic_gain_entity.update_get_value(lambda: float(self.state.mic_auto_gain))
self.state.mic_gain_entity.update_set_value(lambda val: self.state.persist_mic_gain(float(val))) # type: ignore[arg-type]
self.state.mic_gain_entity.sync_with_state()
# Mic Noise Suppression
_NOISE_OPTIONS = ["Off", "Low", "Medium", "High", "Max"]
_NOISE_TO_INT = {label: i for i, label in enumerate(_NOISE_OPTIONS)}
def _get_noise_label() -> str:
return _NOISE_OPTIONS[max(0, min(4, self.state.mic_noise_suppression))]
def _set_noise_label(label: Union[float, str]) -> None:
self.state.persist_mic_noise(float(_NOISE_TO_INT.get(str(label), 0)))
if self.state.mic_noise_suppression_entity is None:
self.state.mic_noise_suppression_entity = MicSettingEntity(
server=self,
key=len(self.state.entities),
name="Mic Noise Suppression",
object_id="mic_noise",
options=_NOISE_OPTIONS,
get_value=_get_noise_label,
set_value=_set_noise_label,
icon="mdi:waveform",
)
self.state.entities.append(self.state.mic_noise_suppression_entity)
elif self.state.mic_noise_suppression_entity not in self.state.entities:
self.state.entities.append(self.state.mic_noise_suppression_entity)
self.state.mic_noise_suppression_entity.server = self
self.state.mic_noise_suppression_entity.update_get_value(_get_noise_label)
self.state.mic_noise_suppression_entity.update_set_value(_set_noise_label)
self.state.mic_noise_suppression_entity.sync_with_state()
# Mic Volume
if self.state.mic_volume_entity is None:
self.state.mic_volume_entity = MicSettingEntity(
server=self,
key=len(self.state.entities),
name="Mic Volume",
object_id="mic_volume",
min_value=1.0,
max_value=100.0,
get_value=lambda: float(self.state.mic_volume),
set_value=lambda val: self.state.persist_mic_volume(float(val)),
icon="mdi:microphone-settings",
)
self.state.entities.append(self.state.mic_volume_entity)
elif self.state.mic_volume_entity not in self.state.entities:
self.state.entities.append(self.state.mic_volume_entity)
self.state.mic_volume_entity.server = self
self.state.mic_volume_entity.update_get_value(lambda: float(self.state.mic_volume))
self.state.mic_volume_entity.update_set_value(lambda val: self.state.persist_mic_volume(float(val)))
# ---- Instance variables ----
self._is_streaming_audio = False
self._tts_url: Optional[str] = None
self._tts_played = False
self._continue_conversation = False
self._timer_finished = False
self._timer_ring_start: Optional[float] = None
self._processing = False
self._pipeline_active = False
self._external_wake_words: Dict[str, VoiceAssistantExternalWakeWord] = {}
self._disconnect_event = asyncio.Event()
def _set_thinking_sound_enabled(self, new_state: bool) -> None:
self.state.thinking_sound_enabled = bool(new_state)
self.state.preferences.thinking_sound = 1 if self.state.thinking_sound_enabled else 0
if self.state.thinking_sound_enabled:
_LOGGER.debug("Thinking sound enabled")
else:
_LOGGER.debug("Thinking sound disabled")
pass
self.state.save_preferences()
def _set_sensitivity_1(self, new_value: float) -> None:
self.state.wake_word_1_threshold = float(new_value)
self.state.preferences.wake_word_1_sensitivity = float(new_value)
self.state.save_preferences()
_LOGGER.debug("Wake Word 1 Sensitivity value set to: %s", new_value)
# Sync entity state
if self.state.sensitivity_1_number_entity is not None:
self.state.sensitivity_1_number_entity.sync_with_state()
def _set_sensitivity_2(self, new_value: float) -> None:
self.state.wake_word_2_threshold = float(new_value)
self.state.preferences.wake_word_2_sensitivity = float(new_value)
self.state.save_preferences()
_LOGGER.debug("Wake Word 2 Sensitivity value set to: %s", new_value)
# Sync entity state
if self.state.sensitivity_2_number_entity is not None:
self.state.sensitivity_2_number_entity.sync_with_state()
def _set_stop_sensitivity(self, new_value: float) -> None:
self.state.stop_word_threshold = float(new_value)
self.state.preferences.stop_word_sensitivity = float(new_value)
self.state.save_preferences()
_LOGGER.debug("Stop Word Sensitivity value set to: %s", new_value)
# Sync entity state
if self.state.stop_sensitivity_number_entity is not None:
self.state.stop_sensitivity_number_entity.sync_with_state()
def _set_muted(self, new_state: bool) -> None:
self.state.muted = bool(new_state)
if self.state.muted:
# voice_assistant.stop behavior
_LOGGER.debug("Muting voice assistant (voice_assistant.stop)")
self._is_streaming_audio = False
self.state.tts_player.stop()
# Stop any ongoing voice processing
self.state.stop_word.is_active = False # type: ignore
self.state.tts_player.play(self.state.mute_sound)
else:
# voice_assistant.start_continuous behavior
_LOGGER.debug("Unmuting voice assistant (voice_assistant.start_continuous)")
self.state.tts_player.play(self.state.unmute_sound)
# Resume normal operation - wake word detection will be active again
pass
def handle_voice_event(self, event_type: VoiceAssistantEventType, data: Dict[str, str]) -> None:
_LOGGER.debug("Voice event: type=%s, data=%s", event_type.name, data)
if event_type == VoiceAssistantEventType.VOICE_ASSISTANT_RUN_START:
self._tts_url = data.get("url")
self._tts_played = False
self._continue_conversation = False
self._pipeline_active = True
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_INTENT_START and self.state.thinking_sound_enabled:
# Play short "thinking/processing" sound if configured
processing = getattr(self.state, "processing_sound", None)
if processing:
_LOGGER.debug("Playing processing sound: %s", processing)
self.state.stop_word.is_active = True # type: ignore
self._processing = True
self.duck()
self.state.tts_player.play(self.state.processing_sound)
elif event_type in (
VoiceAssistantEventType.VOICE_ASSISTANT_STT_VAD_END,
VoiceAssistantEventType.VOICE_ASSISTANT_STT_END,
):
self._is_streaming_audio = False
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_INTENT_PROGRESS:
if data.get("tts_start_streaming") == "1":
# Start streaming early
self.play_tts()
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_INTENT_END:
if data.get("continue_conversation") == "1":
self._continue_conversation = True
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_TTS_END:
self._tts_url = data.get("url")
self.play_tts()
elif event_type == VoiceAssistantEventType.VOICE_ASSISTANT_RUN_END:
self._is_streaming_audio = False
if not self._tts_played:
self._pipeline_active = False
self._tts_finished()
# When TTS is playing, keep _pipeline_active = True to block
# false wake word detections from speaker audio feedback.
# _tts_finished() callback will clear it when playback ends.
self._tts_played = False
# TODO: handle error
def handle_timer_event(
self,
event_type: VoiceAssistantTimerEventType,
msg: VoiceAssistantTimerEventResponse,
) -> None:
_LOGGER.debug("Timer event: type=%s", event_type.name)
if event_type == VoiceAssistantTimerEventType.VOICE_ASSISTANT_TIMER_FINISHED:
if not self._timer_finished:
self.state.active_wake_words.add(self.state.stop_word.id)
self._timer_finished = True
self._timer_ring_start = time.monotonic()
self.duck()
self._play_timer_finished()
def handle_message(self, msg: message.Message) -> Iterable[message.Message]:
if isinstance(msg, VoiceAssistantEventResponse):
# Pipeline event
data: Dict[str, str] = {}
for arg in msg.data:
data[arg.name] = arg.value
self.handle_voice_event(VoiceAssistantEventType(msg.event_type), data)
# assist_satellite.announce HERE
elif isinstance(msg, VoiceAssistantAnnounceRequest):
_LOGGER.debug("Announcing: %s", msg.text)
assert self.state.media_player_entity is not None
urls = []
if msg.preannounce_media_id:
urls.append(msg.preannounce_media_id)
urls.append(msg.media_id)
self.state.active_wake_words.add(self.state.stop_word.id)
self._continue_conversation = msg.start_conversation
self.duck()
self.state.tts_player.play(urls, done_callback=self._tts_finished)
elif isinstance(msg, VoiceAssistantTimerEventResponse):
self.handle_timer_event(VoiceAssistantTimerEventType(msg.event_type), msg)
elif isinstance(msg, DeviceInfoRequest):
_LOGGER.debug("Device info request")
yield DeviceInfoResponse(
uses_password=False,
name=self.state.name,
friendly_name=self.state.friendly_name,
project_name="Open Home Foundation.Linux Voice Assistant",
project_version=self.state.version,
esphome_version=self.state.esphome_version,
mac_address=self.state.mac_address,
manufacturer="Open Home Foundation",
model="Linux Voice Assistant",
voice_assistant_feature_flags=self.supported_features,
)
elif isinstance(
msg,
(ListEntitiesRequest, SubscribeHomeAssistantStatesRequest, MediaPlayerCommandRequest, SwitchCommandRequest, NumberCommandRequest, SelectCommandRequest),
):
for entity in self.state.entities:
yield from entity.handle_message(msg)
if isinstance(msg, ListEntitiesRequest):
yield ListEntitiesDoneResponse()
elif isinstance(msg, VoiceAssistantConfigurationRequest):
_LOGGER.debug("✅ Received VoiceAssistantConfigurationRequest from Home Assistant")
_LOGGER.debug(" -> Request contains %d external wake words", len(msg.external_wake_words))
available_wake_words = [
VoiceAssistantWakeWord(
id=ww.id,
wake_word=ww.wake_word,
trained_languages=ww.trained_languages,
)
for ww in self.state.available_wake_words.values()
]
# Log available internal wake words first
internal_ww_count = len(self.state.available_wake_words)
_LOGGER.debug(" -> Found %d internal available wake words", internal_ww_count)
for ww in available_wake_words:
_LOGGER.debug(" - %s: '%s' (langs: %s)", ww.id, ww.wake_word, ww.trained_languages)
for eww in msg.external_wake_words:
_LOGGER.debug(" -> Processing external wake word: id=%s, word='%s', type=%s", eww.id, eww.wake_word, eww.model_type)
if eww.model_type != "micro":
_LOGGER.debug(" → Skipping: not micro model type")
continue
_LOGGER.debug(" → Adding to available wake words")
available_wake_words.append(
VoiceAssistantWakeWord(
id=eww.id,
wake_word=eww.wake_word,
trained_languages=eww.trained_languages,
)
)
self._external_wake_words[eww.id] = eww
_LOGGER.debug(" → Stored in external wake words cache")
active_ww_ids = [ww.id for ww in self.state.wake_words.values() if ww.id in self.state.active_wake_words]
_LOGGER.debug(" -> Active wake word IDs: %s", active_ww_ids)
yield VoiceAssistantConfigurationResponse(
available_wake_words=available_wake_words,
active_wake_words=active_ww_ids,
max_active_wake_words=2,
)
_LOGGER.info("✅ Connected to Home Assistant - Configuration handshake completed")
_LOGGER.debug("✅ VoiceAssistantConfigurationResponse sent successfully")
elif isinstance(msg, VoiceAssistantSetConfiguration):
# Change active wake words
active_wake_words: Set[str] = set()
new_wake_words: List[Optional[str]] = [None, None]
# Get old positions before modification
old_positions: Dict[str, int] = {}
for idx, ww_id in enumerate(self.state.preferences.active_wake_words):
if ww_id is not None and idx < 2:
old_positions[ww_id] = idx
# Process new active wake words
for wake_word_id in msg.active_wake_words:
if wake_word_id in self.state.wake_words:
# Already active
active_wake_words.add(wake_word_id)
else:
model_info = self.state.available_wake_words.get(wake_word_id)
if not model_info:
# Check external wake words (may require download)
external_wake_word = self._external_wake_words.get(wake_word_id)
if not external_wake_word:
continue
model_info = self._download_external_wake_word(external_wake_word)
if not model_info:
continue
self.state.available_wake_words[wake_word_id] = model_info
_LOGGER.debug("Loading wake word: %s", model_info.wake_word_path)
self.state.wake_words[wake_word_id] = model_info.load()
_LOGGER.info("Wake word set: %s", wake_word_id)
active_wake_words.add(wake_word_id)
# Keep old positions
remaining_ww = list(active_wake_words)
placed = set()
# First, place Wake Words in their old positions.
for ww_id in remaining_ww:
if ww_id in old_positions:
pos = old_positions[ww_id]
if pos < 2:
new_wake_words[pos] = ww_id
placed.add(ww_id)
# Add remaining wake words to free slots
free_slots = [i for i in range(2) if new_wake_words[i] is None]
for ww_id in remaining_ww:
if ww_id not in placed and free_slots:
pos = free_slots.pop(0)
new_wake_words[pos] = ww_id
placed.add(ww_id)
# If only one wake word is left and it was at position 1, position 0 remains None
# Position 2 automatically stays None if not occupied
self.state.active_wake_words = active_wake_words
_LOGGER.debug("Active wake words: %s", active_wake_words)
_LOGGER.debug("Wake word positions: [0]=%s, [1]=%s", new_wake_words[0], new_wake_words[1])
self.state.preferences.active_wake_words = new_wake_words
self.state.save_preferences()
self.state.wake_words_changed = True
# handle_audio — both channels in ONE message
def handle_audio(self, audio_chunk: bytes, audio_chunk_2: Optional[bytes] = None) -> None:
if not self._is_streaming_audio or self.state.muted:
return
if _HAS_AUDIO_DATA2 and audio_chunk_2 is not None:
self.send_messages([VoiceAssistantAudio(data=audio_chunk, data2=audio_chunk_2)])
else:
self.send_messages([VoiceAssistantAudio(data=audio_chunk)])
def wakeup(self, wake_word: Union[MicroWakeWord, OpenWakeWord]) -> None:
if self._timer_finished:
# Stop the ringing timer, then start a normal wake-up after a short
# delay so the transition doesn't feel abrupt.
self._timer_finished = False
self._timer_ring_start = None
self.state.active_wake_words.discard(self.state.stop_word.id)
self.unduck()
self.state.tts_player.stop()
_LOGGER.debug("Stopping timer finished sound; will wake up in 1 s")
wake_word_phrase = wake_word.wake_word # type: ignore
def _delayed_wakeup() -> None:
if self.state.muted or self._pipeline_active:
_LOGGER.debug("Delayed wakeup skipped (muted=%s, pipeline_active=%s)", self.state.muted, self._pipeline_active)
return
_LOGGER.debug("Delayed wakeup: playing wakeup sound for %s", wake_word_phrase)
self._pipeline_active = True
self.duck()
self.state.tts_player.play(
self.state.wakeup_sound,
done_callback=lambda: self._on_wakeup_sound_finished(wake_word_phrase),
)
threading.Timer(0.1, _delayed_wakeup).start()
return
if self.state.muted:
# Don't respond to wake words when muted (voice_assistant.stop behavior)
return
if self._pipeline_active:
_LOGGER.debug("Ignoring wake word - pipeline already active")
return
wake_word_phrase = wake_word.wake_word # type: ignore
_LOGGER.debug("Detected wake word: %s", wake_word_phrase)
self._pipeline_active = True
self.duck()
self.state.tts_player.play(
self.state.wakeup_sound,
done_callback=lambda: self._on_wakeup_sound_finished(wake_word_phrase),
)
def _on_wakeup_sound_finished(self, wake_word_phrase: str) -> None:
"""Callback invoked when the wakeup sound finishes playing."""
_LOGGER.debug("Wakeup sound finished, starting audio streaming with wake word: %s", wake_word_phrase)
self.send_messages(
[VoiceAssistantRequest(start=True, wake_word_phrase=wake_word_phrase)],
)
self._is_streaming_audio = True
def stop(self) -> None:
self.state.active_wake_words.discard(self.state.stop_word.id)
self._pipeline_active = False
if self._timer_finished:
self._timer_finished = False
self._timer_ring_start = None
self.unduck()
self.state.tts_player.stop()
_LOGGER.debug("Stopping timer finished sound")
else:
# tts_player.stop() invokes the done_callback (_tts_finished),
# so we don't call _tts_finished() again explicitly.
self.state.tts_player.stop()
_LOGGER.debug("TTS response stopped manually")
def play_tts(self) -> None:
if (not self._tts_url) or self._tts_played:
return
self._tts_played = True
_LOGGER.debug("Playing TTS response: %s", self._tts_url)
self.state.active_wake_words.add(self.state.stop_word.id)
self.state.tts_player.play(self._tts_url, done_callback=self._tts_finished)
def duck(self) -> None:
_LOGGER.debug("Ducking music")
self.state.music_player.duck()
def unduck(self) -> None:
_LOGGER.debug("Unducking music")
self.state.music_player.unduck()
def _tts_finished(self) -> None:
self._pipeline_active = False
self.state.active_wake_words.discard(self.state.stop_word.id)
self.send_messages([VoiceAssistantAnnounceFinished()])
if self._continue_conversation:
self.send_messages([VoiceAssistantRequest(start=True)])
self._is_streaming_audio = True
self._pipeline_active = True
_LOGGER.debug("Continuing conversation")
else:
self.unduck()
_LOGGER.debug("TTS response finished")
def _play_timer_finished(self) -> None:
if not self._timer_finished:
_LOGGER.debug("Timer finished sound stopped")
self.unduck()
self._timer_ring_start = None
return
# Auto-stop after timer_max_ring_seconds
if self._timer_ring_start is not None:
elapsed = time.monotonic() - self._timer_ring_start
if elapsed >= self.state.timer_max_ring_seconds:
_LOGGER.info(
"Timer auto-stopped after %.0f seconds (max=%.0f)",
elapsed,
self.state.timer_max_ring_seconds,
)
self._timer_finished = False
self._timer_ring_start = None
self.state.active_wake_words.discard(self.state.stop_word.id)
self.unduck()
return
self.state.tts_player.play(
self.state.timer_finished_sound,
done_callback=lambda: call_all(
lambda: time.sleep(1.0),
self._play_timer_finished,
),
)
def connection_lost(self, exc):
super().connection_lost(exc)
self._disconnect_event.set()
self._is_streaming_audio = False
self._tts_url = None
self._tts_played = False
self._continue_conversation = False
self._timer_finished = False
self._pipeline_active = False
# Stop any ongoing audio playback and wake/stop word processing.
try:
self.state.music_player.stop()
except Exception: # pragma: no cover - defensive safety net
_LOGGER.exception("Failed to stop music player during disconnect")
try:
self.state.tts_player.stop()
except Exception: # pragma: no cover - defensive safety net
_LOGGER.exception("Failed to stop TTS player during disconnect")
self.state.stop_word.is_active = False
self.state.connected = False
if self.state.satellite is self:
self.state.satellite = None
if self.state.mute_switch_entity is not None:
self.state.mute_switch_entity.sync_with_state()
if self.state.mic_gain_entity is not None:
self.state.mic_gain_entity.sync_with_state()
if self.state.mic_noise_suppression_entity is not None:
self.state.mic_noise_suppression_entity.sync_with_state()
if self.state.mic_volume_entity is not None:
self.state.mic_volume_entity.sync_with_state()
_LOGGER.info("Disconnected from Home Assistant; waiting for reconnection")
def process_packet(self, msg_type: int, packet_data: bytes) -> None:
super().process_packet(msg_type, packet_data)
if msg_type == PROTO_TO_MESSAGE_TYPE[AuthenticationRequest]:
self.state.connected = True
_LOGGER.debug("Authentication successful, connected to Home Assistant")
# Send states after connect
states: List[message.Message] = []
_LOGGER.debug("Found %d entities in state", len(self.state.entities))
for i, entity in enumerate(self.state.entities):
entity_states = list(entity.handle_message(SubscribeHomeAssistantStatesRequest()))
states.extend(entity_states)
_LOGGER.debug("Entity %d (%s) returned %d state messages", i, type(entity).__name__, len(entity_states))
_LOGGER.debug("Total state messages to send: %d", len(states))
self.send_messages(states)
for i, msg in enumerate(states):
_LOGGER.debug("Sent state message %d: %s", i, type(msg).__name__)
_LOGGER.debug("All entity states sent after connect")
def _download_external_wake_word(self, external_wake_word: VoiceAssistantExternalWakeWord) -> Optional[AvailableWakeWord]:
eww_dir = self.state.download_dir / "external_wake_words"
eww_dir.mkdir(parents=True, exist_ok=True)
config_path = eww_dir / f"{external_wake_word.id}.json"
should_download_config = not config_path.exists()
# Check if we need to download the model file
model_path = eww_dir / f"{external_wake_word.id}.tflite"
should_download_model = True
if model_path.exists():
model_size = model_path.stat().st_size
if model_size == external_wake_word.model_size:
with open(model_path, "rb") as model_file:
model_hash = hashlib.sha256(model_file.read()).hexdigest()
if model_hash == external_wake_word.model_hash:
should_download_model = False
_LOGGER.debug(
"Model size and hash match for %s. Skipping download.",
external_wake_word.id,
)
if should_download_config or should_download_model:
# Download config
_LOGGER.debug("Downloading %s to %s", external_wake_word.url, config_path)
with urlopen(external_wake_word.url) as request:
if request.status != 200:
_LOGGER.warning(
"Failed to download: %s, status=%s",
external_wake_word.url,
request.status,
)
return None
with open(config_path, "wb") as model_file:
shutil.copyfileobj(request, model_file)
if should_download_model:
# Download model file
parsed_url = urlparse(external_wake_word.url)
parsed_url = parsed_url._replace(
path=posixpath.join(posixpath.dirname(parsed_url.path), model_path.name),
)
model_url = urlunparse(parsed_url)
_LOGGER.debug("Downloading %s to %s", model_url, model_path)
with urlopen(model_url) as request:
if request.status != 200:
_LOGGER.warning("Failed to download: %s, status=%s", model_url, request.status)
return None
with open(model_path, "wb") as model_file:
shutil.copyfileobj(request, model_file)
return AvailableWakeWord(
id=external_wake_word.id,
type=WakeWordType.MICRO_WAKE_WORD,
wake_word=external_wake_word.wake_word,
trained_languages=external_wake_word.trained_languages,
wake_word_path=config_path,
)